
Goede tijden, slechte tijden, also known as GTST, is the longest-running Dutch soap opera, revolving around the lives of the families Alberts, Sanders, De Jong, Van Houten and Bouwhuis. It all takes place in the fictional town of Meerdijk.



A reality survival program in which BN'ers do battle with each other and the elements.

Over a tense summer on the Belgian coast, a wealthy friend group faces adulthood's harsh realities while grappling with love and societal expectations.

In a race against the clock, two pairs of Dutch celebrities search for clues in spectacular, purpose-built escape rooms. Who will be the first to crack the code and escape the room?



This is the life of Kees Heistee. Kees is married to the charming, good-natured Ben, and together they have two children: their daughter Anne, a nightmare for any mother, and their son Rudie, who has a taste for the morbid. Her best friend and next-door neighbor, Sonja, also plays a major role in her life. Kees tries to teach her family morals and values, but so far, that seems impossible...


Trainees in the FBI's psychological profiling program must put their training into practice when they discover a killer in their midst. Based very loosely on Agatha Christie's And Then There Were None.

When a heavily traumatised girl of African origin is found wandering around the polders of the border region between Flanders and the Netherlands, Tara, a Dutch police inspector from Rotterdam, and Bert, a psychiatrist from Antwerp, begin to investigate.

When a gunman enters an Apple Store in the heart of Amsterdam, the police face a delicate challenge to resolve the standoff.

Waku waku is the Dutch version of a Japanese game-show format (hence the name, unintelligible in Dutch or other Western languages) in which a small panel of celebrities is shown a number of short film sequences in which (usually wild or zoo) animals are shown in unusual (often artificially created) situations. The presenter asks the panel members multiple choice-questions about what an animal (or group)'s next move or reaction will be, as a rule a matter of guessing, the scores don't actually affect the show.
