
Critical Role is a weekly actual play series that uses tabletop role-playing game mechanics as a means to explore and develop stories from the vast fantasy worlds of Exandria, Aramán, and beyond, with sweeping narratives intricately woven through collaboration between Game Masters and players.

Critical Role is a weekly actual play series that uses tabletop role-playing game mechanics as a means to explore and develop stories from the vast fantasy worlds of Exandria, Aramán, and beyond, with sweeping narratives intricately woven through collaboration between Game Masters and players.

Critical Role is a weekly actual play series that uses tabletop role-playing game mechanics as a means to explore and develop stories from the vast fantasy worlds of Exandria, Aramán, and beyond, with sweeping narratives intricately woven through collaboration between Game Masters and players.

Critical Role is a weekly actual play series that uses tabletop role-playing game mechanics as a means to explore and develop stories from the vast fantasy worlds of Exandria, Aramán, and beyond, with sweeping narratives intricately woven through collaboration between Game Masters and players.

Heed the call of adventure and enter Dimension 20 where Game Master Brennan Lee Mulligan, joined by comedians and pro gamers, blends comedy with tabletop RPGs.

They're rowdy, they're ragtag, they're misfits turned mercenaries for hire. Vox Machina is more interested in easy money and cheap ale than actually protecting the realm. But when the kingdom is threatened by evil, this boisterous crew realizes that they are the only ones capable of restoring justice.

A Dimension 20 talkback show where GM and players discuss the events of the latest episode.

Introducing a game show of fandom minutiae one-upmanship, where nerds do what nerds do best: flaunt encyclopedic nerd knowledge at Millennium Falcon nerd-speed.

All the twists and turns of an episode of Critical Role in half the time! In Critical Role Abridged, the rich tapestry of a Critical Role campaign is lovingly distilled to its most pivotal, hilarious, and poignant moments in about 60-90 minutes per episode.

Get a backstage pass to each Critical Role episode! You'll be right there at the table immediately after the Game Master says, "Is it Thursday yet?" experiencing the cast's post-show reactions.

When a powerful arcane relic known as 'The Beacon' falls into nefarious hands, a group of fugitives and outcasts, bound by secrets and scars, must learn to work together to save the realm and stop reality as they know it from unraveling.

Thrust into a high-stakes chase around the world, fearless adventurer Lara Croft confronts her traumatic past while unraveling an ancient mystery.

Thrust into a high-stakes chase around the world, fearless adventurer Lara Croft confronts her traumatic past while unraveling an ancient mystery.

Much like the game of telephone we all played in elementary school, Narrative Telephone involves a group of friends telling and re-telling a short story from one person to the next; with only their memory to help them recount what they heard. As the story inevitably changes and distorts it becomes more and more outlandish and hilarious. They then gather to watch the results and react, comment, commiserate, and joke about the chaos that ensues.

Much like the game of telephone we all played in elementary school, Narrative Telephone involves a group of friends telling and re-telling a short story from one person to the next; with only their memory to help them recount what they heard. As the story inevitably changes and distorts it becomes more and more outlandish and hilarious. They then gather to watch the results and react, comment, commiserate, and joke about the chaos that ensues.