
First-year students join the elite ‘Perfect 10 Liners’ mentorship circle, where new bonds, secret crushes, and unexpected love stories unfold.

A group of business students running a hostel blur the lines between friendship and romance.

A group of university friends navigate academics, friendships, and romance as they deal with the ups and downs of campus life.

Eight-part anthology series that continues the stories of Tian and Phupha (A Tale of Thousand Stars), Pran and Pat (Bad Buddy), Khabkluen and Daonuea (Star and Sky: Star in My Mind), Nuengdiao and Palm (Never Let me Go), Cher and Gun (A Boss and a Babe), Talay and Puen (Vice Versa), Akk and Ayan (The Eclipse), and Tinn and Gun (My School President)

When seven college students find themselves trapped in a deadly game, two detectives compete to find the killer — even as their attraction grows.

In 1915, Rati returns to Siam and finds connection with Thee, the heir to a wealthy and powerful family, which seeks to sabotage the relationship.

When broadcaster Pathaphi gets demoted following a public shaming, his ex Tamtawan is given the job of helping him rebuild his reputation.

After drowning, Talay wakes up in another universe in a rich kid’s body, where he must find a way home with the help of an old friend.

GMMTV artists take a bonding trip where they compete to escape punishments.

Liu has been bullied for her looks her whole life. To fit in at university and escape the judgment, she undergoes plastic surgery. After her transformation, she befriends Faye, a stunning natural beauty. However, Liu’s life takes a turn when Guy, a handsome acquaintance from middle school, warns her to stay away from Faye. This angers Liu, especially compared to Saint, her kind and supportive neighbor. When Liu’s secret is revealed, her friends turn on her, leaving her to question if she will ever truly be accepted for who she is.

Returning from France, Theo finds a mysterious note signed "Enchanté" in his school library. With Akk's help, he must uncover which of four suitors is the real one.

The Rangers are made up of 16 GMMTV artists whose appearances rotate. Often joined by celebrity guests, they separate into teams to compete in themed games.

School is the second home that will shape them to continue to grow in society, but if school rules become a problem, do these students have no right to fight for what they've stolen? In schools, when there are rulers, there are also those who wish to break the rules, and that clash may drive love between two people.

Dome, a barista at a café on the verge of closure, receives an unexpected job offer. The offer comes from a café regular, Khatha, who orders coffee he never drinks. The job is at an odd museum open only after sunset. With few choices, Dome accepts Khatha's offer. On his first day, an employee tells him the museum is haunted. Forbidden by the overseer from entering Zone 16, Dome is tempted inside. Khatha attempts to contain the damage, but Dome has unintentionally awakened things and nearly everything inside manages to slip out. Dome takes responsibility and, with Khatha, attempts to hunt down what went missing in order to return them to where they belong.

University student Zo finally decides to pursue his longtime crush, Nita. To win her over, he seeks help from her ex, Joke, who has his own secret motives.