
Critical Role is a weekly actual play series that uses tabletop role-playing game mechanics as a means to explore and develop stories from the vast fantasy worlds of Exandria, Aramán, and beyond, with sweeping narratives intricately woven through collaboration between Game Masters and players.

Critical Role is a weekly actual play series that uses tabletop role-playing game mechanics as a means to explore and develop stories from the vast fantasy worlds of Exandria, Aramán, and beyond, with sweeping narratives intricately woven through collaboration between Game Masters and players.

Critical Role is a weekly actual play series that uses tabletop role-playing game mechanics as a means to explore and develop stories from the vast fantasy worlds of Exandria, Aramán, and beyond, with sweeping narratives intricately woven through collaboration between Game Masters and players.

Heed the call of adventure and enter Dimension 20 where Game Master Brennan Lee Mulligan, joined by comedians and pro gamers, blends comedy with tabletop RPGs.

Heed the call of adventure and enter Dimension 20 where Game Master Brennan Lee Mulligan, joined by comedians and pro gamers, blends comedy with tabletop RPGs.

Heed the call of adventure and enter Dimension 20 where Game Master Brennan Lee Mulligan, joined by comedians and pro gamers, blends comedy with tabletop RPGs.

Heed the call of adventure and enter Dimension 20 where Game Master Brennan Lee Mulligan, joined by comedians and pro gamers, blends comedy with tabletop RPGs.

Heed the call of adventure and enter Dimension 20 where Game Master Brennan Lee Mulligan, joined by comedians and pro gamers, blends comedy with tabletop RPGs.

In this game show, the game changes every show! Players begin each round without knowing the rules -- and must figure them out while competing to win.

In this game show, the game changes every show! Players begin each round without knowing the rules -- and must figure them out while competing to win.

In this game show, the game changes every show! Players begin each round without knowing the rules -- and must figure them out while competing to win.

Meet the team behind the biggest multiplayer video game of all time. But in a workplace focused on building worlds, molding heroes, and creating legends, the most hard-fought battles don’t occur in the game—they happen in the office.

Introducing a game show of fandom minutiae one-upmanship, where nerds do what nerds do best: flaunt encyclopedic nerd knowledge at Millennium Falcon nerd-speed.

A Dimension 20 talkback show where GM and players discuss the events of the latest episode.

In this newsroom, breaking means losing. Our reporters don't know what's about to be on the teleprompter, and every laugh is a point against them.